

To that end, we need to help make the flow of bugs that you find as easy as possible for all of us to track in our systems (for all of us). People here in the office GREATLY appreciate the feedback you give. I'm an old-school hardcore gamer - I've been playing since I had "The Bard's Tale" on my Commodore 64 my Xbox gamer score is 150,000+ and I don't pad that with those silly games to just farm achievements! I'm doing my best to learn KSP2 as fast as I can, and just so happen to sit directly to Nate I've received the rarely given "high five" that I will cherish always.
#Kerbal space program 2 planets software
I've been doing software testing since the early 90s and worked at Visio/Microsoft for 17 years and then at Amazon for the last several years (most recently as a founding member of the Luna game streaming service). I'm new to the Intercept team (I joined a week before the KSP2 launch) but I'm not new to QA.
#Kerbal space program 2 planets Ps4
Kerbal Space Program 2 will be released first on PC in spring 2020 for $59.99, with PS4 and Xbox One versions to follow shortly.Who Are You?My name is Darrin, and I'm the new Director of QA here at Intercept Games. According to Private Division's press release, "Star Theory Games is comprised of a team of engineers and designers with aerospace specialization who have worked on a variety of titles including Monday Night Combat, Planetary Annihilation, Microsoft Flight Simulator, and more." The new developer behind Kerbal Space Program 2 is Star Theory Games, a Seattle-area independent studio that formerly went by the name Uber Entertainment. Kerbal Space Program 2 publisher Private Division-which also published the enhanced edition of the first game-is a publishing label of Take Two that is focused on independent games that are smaller than the parent company's usual fare. Also in 2017, Take Two Interactive acquired the rights to Kerbal Space Program. Squad is also an interactive marketing agency and is not directly involved in the making of this sequel some of its former game-development talent was hired by Valve in 2017. Advertisementįurther Reading Video: Astronaut Scott Kelly teaches orbital mechanics with Kerbal Space ProgramThe game will not be made by Mexico City-based Squad, the developers of the original Kerbal Space Program. Additionally, the sequel will bring multiplayer to the franchise, and players will be able to build "without the constraints of planetary gravitation for the first time," which should allow for more elaborate constructions than were possible in the previous game. Newly announced features include "new planets to explore, new technologies to traverse the stars, and the ability to establish colonies, all rooted in real-world science," according to Private Division's press release.

Set to music by M83, it's a pre-rendered cinematic that humorously juxtaposes dramatic spaceflight documentary tropes with the characters and frequent accidents of the game.

Kerbal Space Program 2 will be released in the first quarter of 2020. During the Gamescom opening night livestream, game publisher Private Division released a new trailer revealing and announcing Kerbal Space Program 2, a sequel to the popular 2015 physics-based spaceship construction and spaceflight sim.
